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Compact Plasma Gears

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Devlog

  • Final Demo update
    November 17, 2025 by Rastrelly
    The game is approaching Steam release, which is to happen today. The demo is updated to correspond to the latest Steam Early Access version. Issues with ingame timing, scoring systems are fixed, added... Continue reading
  • A Demo candidate is out
    October 14, 2025 by Rastrelly#update
    Sooo, we are on path to Steam release, and this is a more-or-less finished demo. It still needs some testing and polish, which I will extensively apply during this month. Four levels, all necessary sy... Continue reading
  • Moving towards a demo
    April 26, 2025 by Rastrelly#update, #main functions
    Made an intermediary release with the main features as such: 1) Improved (supposedly) fast projectile behaviour at low framerate 2) Further modified enemy roster 3) Added inter-level screen (mostly du... Continue reading
  • Restructuring update
    October 12, 2024 by Rastrelly#update, #guns
    I've finally finished with significant reconstruction of some of the game's internals. Many level blocks are now represented as a single actor with tiled components and united collision mesh. Also, no... Continue reading
  • The first tiny update
    September 28, 2024 by Rastrelly#update
    Made a small update to the current build. Firstly, experimented with reducing the volume of the package, with more or less successful results (though, a more thorough pass is needed - however, I'm goi... Continue reading
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